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Submitted on
January 18, 2007
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redefine the curve by kenns redefine the curve by kenns
for ARTrisan 'curve'
[link]

maya 8.0,mental ray
phtshp
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:iconride-the-lightning10:
Ride-the-lightning10 Featured By Owner Dec 4, 2008
fantastic lighting :wow:
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:iconkenns:
kenns Featured By Owner Dec 4, 2008
thank you =D
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:iconride-the-lightning10:
Ride-the-lightning10 Featured By Owner Dec 9, 2008
it looks poised, powerful. Just like a beemer M car should be
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:iconreddishblack:
ReDdiShBLack Featured By Owner Oct 30, 2007
u use maya for modelling? isn't maya quit hard for mechanical or product? i tot maya good for modelling peoples n character.... u r doing great job here
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:iconkenns:
kenns Featured By Owner Nov 2, 2007
ummm really? so far i dont have a trouble with my moddeling things,
lo pake apa? max?lightwave?
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:iconreddishblack:
ReDdiShBLack Featured By Owner Nov 2, 2007
if modelling i use 3D Rhinocerous. render with flamingo or max. but biasanya for final touch up just with photoshop. photoshop can do marvellous too u know...
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:iconkenns:
kenns Featured By Owner Nov 3, 2007
yea indeed,,hmm rhino? nurbs ya? ko karya2 3dnya ga di post?
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:iconreddishblack:
ReDdiShBLack Featured By Owner Nov 3, 2007
yup. nurbs. but it can do solids too... yup.. tot of that. but most of my 3d is my company works... u know, P&C and all that. if i can post pun maybe just my design works during my study at uni. so, just posting my hobby stuff on DA :nod:
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:iconkristallvnacht:
kristallvnacht Featured By Owner Aug 23, 2007
Ooo! I love it!
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:iconkenns:
kenns Featured By Owner Aug 23, 2007
thankyou so much for the fave =)
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